Thursday, December 22, 2011

Jonathan

Our 2 year old, French/American toddler Jonathan is a bottle of joy! His favorite activities are:

- sitting on his potty
- wearing my shoes
- turning everything into a hat
- destroying books
- repainting our house with crayons
- dismantling his Buzz Light year
- and playing with toilet paper

I love this little guy.

Here is a Christmas card for my wife Tanya.

Shhhh, don't tell her... two more days before Christmas!

Wednesday, October 12, 2011

Cars 2 Wii Style

We were trying to find a cool look for the Wii version of Cars 2. We experimented with a cell shaded look. It didn't work out at the end but it would have been really cool to have an entire game in that style!



Friday, October 07, 2011

Tuesday, September 27, 2011

Link

I had some good times playing Zelda on my gameboy... It was a long time ago!



Monday, August 01, 2011

Wednesday, July 27, 2011

Italy Country Side

Even on a piece with not many details you can still use a lot of visual help!
Why wasting time guessing what something looks like when you're one click away from knowing exactly what it is (that click for me is mostly Google Image). Then you have more time for what really matters: composition, look and feel, gameplay requirements, lightning etc.



Wednesday, July 20, 2011

Research, research!

Here is a piece I made for the city area of the Italy track. I wanted to point out the amount of research that goes into a piece like this. Gathering the right reference is a big part of a concept artist job.

Follow the arrows!



Friday, July 15, 2011

Tokyo Industrial Area

I'm just a big fan of Steam-punk. Everytime I've got to draw a rusted pipe or an old factory, it makes me happy!



Wednesday, July 06, 2011

ITALIA!!

Look and Feel Piece

Friday, July 01, 2011

Cars II - Tokyo Imperial Palace track

Drawing, Black & White Study and color

On the bottom left corner of the color sheet, you'll see the block-out I started with, (provided by the World guys) It's what they do first to test the fun of the gameplay then it goes to us, concept artists for a visual pass.






Thursday, June 23, 2011

Cars II

When I first heard I was going to work on Cars II the video game, I have to be honest, I was not super excited! Cars is my least favorite movie in Pixar's history.
So I was pleasantly surprise by how fun this project was. "Caryfing" environments and everything around was a real challenge and surprisingly enjoyable!
Here is some concept I did for C.H.R.OM.E., the secret spy academy facility which was used for the main menu of the game. Big responsibility!
I'm joining to this post the car research that went into it and a few explorations.





Friday, June 17, 2011

Velour's Battle of the Band Finals

Hello everybody!

My band Searching for Celia made it to the Finals of Velour's Battle of the Bands in Provo. We are playing there tomorrow with 4 other amazing bands. You're all invited!
It's going to be an awesome show!

Seb

Thursday, May 26, 2011

45 min warm up morning exercises

We (the concept team here at Avalanche) started those morning exercises to stretch ourselves in the morning. We come up with a new topic every day:

First day: take the given landscape and apply a challenging color scheme of your choice. I choosd red and purple. I didn't know what to do with it after 20 min so I stopped there. :)



Second day: take a movie poster of your choice and recreate it using a stylized/graphic flat shapes style.
That was a real stretch for me since it's so far away from my natural art inclination.

Monday, May 23, 2011

Ghosts and Goblins

Do you guys remember that game?
One of my great childhood memories! Seeing him fight in his underwear never got old! :)



Wednesday, May 18, 2011

Last Post on Toy Story III

At the end of every project, when the need for concept slows down, we start helping out in other areas of the game.
This time, I worked on U.I.(user interface), icons, load screens etc...
It was a new experience for me.

Here is a sample: