Thursday, December 20, 2007

Editorial Illustration

I'm not much of a Editorial Illustrator but I had the chance to get a few freelance jobs in that area, here and there.
Here is a little sample:



Christmas Time

Well, here it is! I want to wish you all a Merry Christmas and want to thank you all for visiting this blog. You guys are great! I wish you the best.
Sebastien

Wednesday, December 12, 2007

Tokyo

I wanted to apologize to all of you guys for the lack of communication: I'm very busy with various projects and I don't have the time to answer your very nice comments. But I wanted to tell you that they are much appreciated! I'm hoping to come back to a normal communication eventually.
But there's something I can still do though: POST!



Ps: My good friend and very talented artist Tom help me with all the signs that were actually blinking on that picture. The final result was pretty fun to watch.

Tuesday, December 04, 2007

Rome

I know, that could have been Paris too!

Friday, November 30, 2007

Hannah Skydome: Rio

Wow, I didn't post anything for a while, sorry guys! I greatly appreciated all your feedbacks on the Business Card. I found them all really helpful. I started making the changes and I'm going to make other ones that I will also post here for more feedback.

So!

Avalanche just released Hannah Montana for the Wii. I worked on skydomes for that project (you know, these paintings in the background of video games that "close" the 3D worlds). It was a fun experience. In the game, Hannah performs in different cities of the world. Here is the background painting for RIO. There is a total of 4 differents layers for the mountains and 2 differents layers for the clouds that slowly move.

Monday, November 12, 2007

Business Card

Well well well.
I'm not much of a Graphic Designer. So when the time comes to make my own business card, things get complicated. I really don't know if this is working, so please give me some feedback! Please!!



Ps: Just for the exercise, I put fake info so don't send me chocolate at this address or I'll never receive it!

Monday, November 05, 2007

45 min

Man! Grass is hard to paint! It caught me by surprise. I probably spent 35 min struggling with it.

Tuesday, October 30, 2007

Character Design Workshop - Week 4 (I didn't do week 3)

I was not happy with the direction I took during the first two weeks of the workshop so I decided to completly change my character. I feel much better about this one.
And you?

Week 4:

Character Design Assignment

Character Design is not my forte si I've decide to focus on that for the next year or so. At Avalanche, we started a Character Design Workshop. It's going to help. Here are the result of the first two weeks:

Week 1:



Week 2:

Friday, October 19, 2007

45 min

Hi everybody!
Thank you very much for all the compliments on the last post. I'm really glad you guys liked it. A special welcome to the new comers.
This speed-painting is not as successful as the last one, but I feel I'm getting better at rendering skies fast.

Friday, October 12, 2007

Speedscape - 50 min

I used a picture I took last winter at Sundance for this one. I'm very pleased with it.

Friday, October 05, 2007

Selma is back

Another personal project that I would love to get published one day. I would probably redo the art for it though.

Friday, September 28, 2007

Speedscape - 1 hour

I'm pretty happy with this one:





And a little step by step for what it's worth:


1 - I start with a few perspective lines on a white layer. I then add another layer on top of that where I block my values (in "multiply", so that I can still see the perspective lines). When I'm done, I merge the two layers. This step took 8 minutes on this painting:




2 - I create a new layer on top of my gray scale layer in "colorize". I block the basic colors. Five more minutes:




3 - I start noodeling. At the end of this step, I'm 20 minutes into the painting.




4 - More noodeling, that's the fun part! I used two brushes on that painting: a bamboo pen modified and the happy glow brush for the lights. 40 minutes:




And more details to finish... et voila! :)



60 minutes total

Tuesday, September 25, 2007

- Wanted in Hollywood -

Jesse James
Always been a fan of Brad Pitt since his performance in "12 Monkeys" (the best still!).

Wednesday, September 12, 2007

...

I feel sorry for the lack of posts lately. I've been working on a lot of projects that I can't show for professional reasons. But it will come eventually.
In the mid time, here is the new version of an illustration I still enjoy. It's fun sometimes to go back to former drawings and see all the things you can do better with the new knowledge you got.

Tuesday, August 28, 2007

Back from Vacation

Thank you all guys for your comments on the last post. I'm glad that everybody liked it (Ani, merci pour le commentaire, je vais changer ca, c'est sur!)
So yeah, I'm back from a little break, ready to blog again.

Here is a little illust to start with: the Bombay Boys

Friday, August 03, 2007

Aaah la BD!

Long time without a post! I'm sorry guys.
So:
Lately, I've been trying to go back to my first love a little bit more: graphic novel.To do so, I'm working on a short fantasy story (4 pages long) with the very talented writer Sebastien Hostalery.

Here is half of the first page. I'm going to work on it a little more but it's mostly there. This is definetly an exciting project to work on.
I'll tell you more about it later, for sure.



Tuesday, July 24, 2007

Some Sketches

An old man:




At Smith's:

Wednesday, July 18, 2007

Help!!!

Hello everyone!
A few days ago, while I was looking at one of you guys's favorites, I found this picture that I really like. I saved it but I forgot to save the web site I found it in. I'm getting really frustrated because I can't find it again. I think the artist was part of a japanese studio called "studio... something!" (a number maybe??) I don't know... The title of the document is "home_droite".

That's all I know!

Snif...

Here is the picture:




So if someone knows which artist did that, please (please!!) let me know.

Monday, July 16, 2007

A snowy street at night

20 mins sketche.
I'm rusty, it's been a while.
I forgot how fun these speed paintings are!

Thursday, July 12, 2007

Robots - CL2

I don't have a lot to post lately but I will very soon! Waiting for that, here are a bunch of Robots for CL2.

Tuesday, July 03, 2007

3/4 Map for CL2

I didn't post for a while, sorry guys, I've been very busy!
3/4 map are not my forte (due to my lack of perspective skills!) but every time I get one, it's a good learning experience.
Se here is one for Chicken Little 2, for the Pluto Level.

Monday, June 25, 2007

The Evil Foxy Loxy and the Lazy Monster from Mars

Early concept for Chicken Little 2.
Foxy ended up being much more attractive than mine and the Lazy Monster from Mars... well, we are not allowed to shoot flesh and blood creatures in rated E games so it ended up in the archives! :)



Tuesday, June 19, 2007

L17

This is the first panel of a graphic novel I would like to finish one day. I'm pretty excited about the story. Now it's just a question of time! :)

Friday, June 08, 2007

Another gadget...

The Transponder Remote. I made a little step by step of the creation process for those who are interested, from quick thumbnails to final product built in 3D. It's a simple object with very low poly count, but it still requires some thinking.

Thanks to everybody for your support and your kind words. I greatly appreciate them, they keep me going during these days when I think I'm a bad artist (well, basically pretty much all the time :) )

Have a great day!

Seb



Monday, June 04, 2007

Magnetiser

What I like about being a concept artist is the variety of things you have to design every day from environments, characters, vehicles to objects, weapons and... haircuts ! :)

Here is another assigment I got:

"Seb, please design the Magnetiser"

"The Magnetis... what?"

"The Magnetiser! I don't know what it is, figure it out!"

"Euh...(french "hum") okay!"

Wednesday, May 30, 2007

Back to CL2...

... with the Mars Freighter

Tuesday, May 22, 2007

Lizzy Haircut

So! At one point in the game, Lizzy the Ant Queen is supposed to lose her helmet and we can see her fancy haircut... that I had to design!
Fun assignment. I think they ended up choosing the trashed hair style.

Friday, May 11, 2007

Stanley again...

... if he had turned into a nice guy ... like a Pizza Boy! :)

Monday, May 07, 2007

Stanley

Another bad guy for "Meet The Robinsons". He's obsessed by volcanos and wants to transform the entire world into Pompei...

Drawing by Todd Harris, painted by me.



(C)Disney

Thursday, May 03, 2007

Thursday, April 26, 2007

Environments for Lizzy's futur

The Ant City, early early concept.



Tuesday, April 24, 2007

Meet the Robinsons

First of all:

Mike (Boldt): Thanks for your comment! I don't think I'll ever have the time to color the sketch below. It would be fun though!

Shawn (Escott): Thanks for stopping by. To answer your question about the blue pencil, this is just for fun, there is no purpose behind it. It's just to have a little bit of variety in my pencil work. I usually do scan it like that though and desaturate everything before starting the color.

A week without post... shame on me!

I saw that a few of my co-workers put Meet the Robinsons stuff online so I guess we can do it now! :)
I didn't work a lot on this project. I was there during the early concept phase then I moved to Chicken Little 2. When the game was done, I came back to it for a few weeks.

Here are a few studies for Lizzy, the Ant Queen. For those who have seen the movie, you might have seen her in the science fair (just for a a few seconds...) The idea was to make an evil growing up version of her.

Tout un programme! :)

Enjoy!




Monday, April 16, 2007

Back to CL2

CL2 early concept phase was really interesting. Here is a piece showing all the main characters in action. We were still trying to find the look and feel of the game at that point.