I'm not much of a Editorial Illustrator but I had the chance to get a few freelance jobs in that area, here and there.
Here is a little sample:
Thursday, December 20, 2007
Christmas Time
Well, here it is! I want to wish you all a Merry Christmas and want to thank you all for visiting this blog. You guys are great! I wish you the best.
Sebastien
Sebastien
Wednesday, December 12, 2007
Tokyo
I wanted to apologize to all of you guys for the lack of communication: I'm very busy with various projects and I don't have the time to answer your very nice comments. But I wanted to tell you that they are much appreciated! I'm hoping to come back to a normal communication eventually.
But there's something I can still do though: POST!
Ps: My good friend and very talented artist Tom help me with all the signs that were actually blinking on that picture. The final result was pretty fun to watch.
But there's something I can still do though: POST!
Ps: My good friend and very talented artist Tom help me with all the signs that were actually blinking on that picture. The final result was pretty fun to watch.
Tuesday, December 04, 2007
Friday, November 30, 2007
Hannah Skydome: Rio
Wow, I didn't post anything for a while, sorry guys! I greatly appreciated all your feedbacks on the Business Card. I found them all really helpful. I started making the changes and I'm going to make other ones that I will also post here for more feedback.
So!
Avalanche just released Hannah Montana for the Wii. I worked on skydomes for that project (you know, these paintings in the background of video games that "close" the 3D worlds). It was a fun experience. In the game, Hannah performs in different cities of the world. Here is the background painting for RIO. There is a total of 4 differents layers for the mountains and 2 differents layers for the clouds that slowly move.
So!
Avalanche just released Hannah Montana for the Wii. I worked on skydomes for that project (you know, these paintings in the background of video games that "close" the 3D worlds). It was a fun experience. In the game, Hannah performs in different cities of the world. Here is the background painting for RIO. There is a total of 4 differents layers for the mountains and 2 differents layers for the clouds that slowly move.
Monday, November 12, 2007
Business Card
Well well well.
I'm not much of a Graphic Designer. So when the time comes to make my own business card, things get complicated. I really don't know if this is working, so please give me some feedback! Please!!
Ps: Just for the exercise, I put fake info so don't send me chocolate at this address or I'll never receive it!
I'm not much of a Graphic Designer. So when the time comes to make my own business card, things get complicated. I really don't know if this is working, so please give me some feedback! Please!!
Ps: Just for the exercise, I put fake info so don't send me chocolate at this address or I'll never receive it!
Monday, November 05, 2007
Tuesday, October 30, 2007
Character Design Workshop - Week 4 (I didn't do week 3)
Character Design Assignment
Friday, October 19, 2007
45 min
Friday, October 12, 2007
Tuesday, October 09, 2007
Friday, October 05, 2007
Selma is back
Friday, September 28, 2007
Speedscape - 1 hour
I'm pretty happy with this one:
And a little step by step for what it's worth:
1 - I start with a few perspective lines on a white layer. I then add another layer on top of that where I block my values (in "multiply", so that I can still see the perspective lines). When I'm done, I merge the two layers. This step took 8 minutes on this painting:
2 - I create a new layer on top of my gray scale layer in "colorize". I block the basic colors. Five more minutes:
3 - I start noodeling. At the end of this step, I'm 20 minutes into the painting.
4 - More noodeling, that's the fun part! I used two brushes on that painting: a bamboo pen modified and the happy glow brush for the lights. 40 minutes:
And more details to finish... et voila! :)
60 minutes total
And a little step by step for what it's worth:
1 - I start with a few perspective lines on a white layer. I then add another layer on top of that where I block my values (in "multiply", so that I can still see the perspective lines). When I'm done, I merge the two layers. This step took 8 minutes on this painting:
2 - I create a new layer on top of my gray scale layer in "colorize". I block the basic colors. Five more minutes:
3 - I start noodeling. At the end of this step, I'm 20 minutes into the painting.
4 - More noodeling, that's the fun part! I used two brushes on that painting: a bamboo pen modified and the happy glow brush for the lights. 40 minutes:
And more details to finish... et voila! :)
60 minutes total
Tuesday, September 25, 2007
Wednesday, September 12, 2007
...
I feel sorry for the lack of posts lately. I've been working on a lot of projects that I can't show for professional reasons. But it will come eventually.
In the mid time, here is the new version of an illustration I still enjoy. It's fun sometimes to go back to former drawings and see all the things you can do better with the new knowledge you got.
In the mid time, here is the new version of an illustration I still enjoy. It's fun sometimes to go back to former drawings and see all the things you can do better with the new knowledge you got.
Tuesday, August 28, 2007
Back from Vacation
Friday, August 03, 2007
Aaah la BD!
Long time without a post! I'm sorry guys.
So:
Lately, I've been trying to go back to my first love a little bit more: graphic novel.To do so, I'm working on a short fantasy story (4 pages long) with the very talented writer Sebastien Hostalery.
Here is half of the first page. I'm going to work on it a little more but it's mostly there. This is definetly an exciting project to work on.
I'll tell you more about it later, for sure.
So:
Lately, I've been trying to go back to my first love a little bit more: graphic novel.To do so, I'm working on a short fantasy story (4 pages long) with the very talented writer Sebastien Hostalery.
Here is half of the first page. I'm going to work on it a little more but it's mostly there. This is definetly an exciting project to work on.
I'll tell you more about it later, for sure.
Tuesday, July 24, 2007
Wednesday, July 18, 2007
Help!!!
Hello everyone!
A few days ago, while I was looking at one of you guys's favorites, I found this picture that I really like. I saved it but I forgot to save the web site I found it in. I'm getting really frustrated because I can't find it again. I think the artist was part of a japanese studio called "studio... something!" (a number maybe??) I don't know... The title of the document is "home_droite".
That's all I know!
Snif...
Here is the picture:
So if someone knows which artist did that, please (please!!) let me know.
A few days ago, while I was looking at one of you guys's favorites, I found this picture that I really like. I saved it but I forgot to save the web site I found it in. I'm getting really frustrated because I can't find it again. I think the artist was part of a japanese studio called "studio... something!" (a number maybe??) I don't know... The title of the document is "home_droite".
That's all I know!
Snif...
Here is the picture:
So if someone knows which artist did that, please (please!!) let me know.
Monday, July 16, 2007
Thursday, July 12, 2007
Robots - CL2
Tuesday, July 03, 2007
3/4 Map for CL2
Monday, June 25, 2007
The Evil Foxy Loxy and the Lazy Monster from Mars
Tuesday, June 19, 2007
L17
Wednesday, June 13, 2007
Friday, June 08, 2007
Another gadget...
The Transponder Remote. I made a little step by step of the creation process for those who are interested, from quick thumbnails to final product built in 3D. It's a simple object with very low poly count, but it still requires some thinking.
Thanks to everybody for your support and your kind words. I greatly appreciate them, they keep me going during these days when I think I'm a bad artist (well, basically pretty much all the time :) )
Have a great day!
Seb
Thanks to everybody for your support and your kind words. I greatly appreciate them, they keep me going during these days when I think I'm a bad artist (well, basically pretty much all the time :) )
Have a great day!
Seb
Monday, June 04, 2007
Magnetiser
What I like about being a concept artist is the variety of things you have to design every day from environments, characters, vehicles to objects, weapons and... haircuts ! :)
Here is another assigment I got:
"Seb, please design the Magnetiser"
"The Magnetis... what?"
"The Magnetiser! I don't know what it is, figure it out!"
"Euh...(french "hum") okay!"
Here is another assigment I got:
"Seb, please design the Magnetiser"
"The Magnetis... what?"
"The Magnetiser! I don't know what it is, figure it out!"
"Euh...(french "hum") okay!"
Wednesday, May 30, 2007
Tuesday, May 22, 2007
Lizzy Haircut
Friday, May 11, 2007
Monday, May 07, 2007
Stanley
Thursday, May 03, 2007
Thursday, April 26, 2007
Tuesday, April 24, 2007
Meet the Robinsons
First of all:
Mike (Boldt): Thanks for your comment! I don't think I'll ever have the time to color the sketch below. It would be fun though!
Shawn (Escott): Thanks for stopping by. To answer your question about the blue pencil, this is just for fun, there is no purpose behind it. It's just to have a little bit of variety in my pencil work. I usually do scan it like that though and desaturate everything before starting the color.
A week without post... shame on me!
I saw that a few of my co-workers put Meet the Robinsons stuff online so I guess we can do it now! :)
I didn't work a lot on this project. I was there during the early concept phase then I moved to Chicken Little 2. When the game was done, I came back to it for a few weeks.
Here are a few studies for Lizzy, the Ant Queen. For those who have seen the movie, you might have seen her in the science fair (just for a a few seconds...) The idea was to make an evil growing up version of her.
Tout un programme! :)
Enjoy!
Mike (Boldt): Thanks for your comment! I don't think I'll ever have the time to color the sketch below. It would be fun though!
Shawn (Escott): Thanks for stopping by. To answer your question about the blue pencil, this is just for fun, there is no purpose behind it. It's just to have a little bit of variety in my pencil work. I usually do scan it like that though and desaturate everything before starting the color.
A week without post... shame on me!
I saw that a few of my co-workers put Meet the Robinsons stuff online so I guess we can do it now! :)
I didn't work a lot on this project. I was there during the early concept phase then I moved to Chicken Little 2. When the game was done, I came back to it for a few weeks.
Here are a few studies for Lizzy, the Ant Queen. For those who have seen the movie, you might have seen her in the science fair (just for a a few seconds...) The idea was to make an evil growing up version of her.
Tout un programme! :)
Enjoy!
Monday, April 16, 2007
Back to CL2
Subscribe to:
Posts (Atom)